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3ds max material
3ds max material













You will find useful optimization techniques for beginner and intermediate 3ds Max users. This guide is for every 3D artist who has had an unpleasant experience with too high resource usage when rendering a project locally or on a network. Also, in case of commercial online render farms, longer loading time generally equals higher cost. When rendering locally that is probably not a big deal, but in network rendering, you will probably experience longer render times.

  • The more hard drive space your project requires (including both the scene and assets), the longer it will load to 3ds Max.
  • Overblown scene settings such as polycount, quality, and sampling may lead to long render times that in turn may result in a missed deadline, or, when dealing with render farms, you can expect a higher cost.
  • The hard drive is a 1000 times slower than RAM, even SSDs are much, much slower.

    3ds max material

    That’s simply because the program needs to constantly write and read the temporary data from a hard drive. High RAM usage may cause your scene to crash during the rendering or cause it to render too slow.Typical negative effects of unoptimized or poorly optimized scenes:

    3ds max material series#

    That being said, let’s start off with our series on 3ds Max rendering.

    3ds max material

    GarageFarm.NET’s render wranglers and other team members will play an important role in making this initiative happen. I decided to use my knowledge to create a series of tutorials on optimizing scenes in 3ds Max that will address those commonalities and will present you with techniques that aim to achieve faster and more stable rendering. My experience with working on personal projects and on hundreds of projects rendered on a render farm helped me identify certain themes and threads common to rendering. I’ve seen countless projects that were poorly optimized for rendering and resulted in long render times, high RAM usage and unnecessary size on hard drive. Guide to rendering: Optimizing scenes in 3ds Max through geometry













    3ds max material